Tuesday, November 3, 2009

HW 18- Draft of Big Paper #1

For this post, I really only revised and added to what I had in my outline (HW 16). I was considering going back, writing a simplified post, and than posting the original HW 16 as this new post. I wasn't really sure what to do, as the outline I had was kind of a draft, and not really an outline. What I decided to do was to revise that outline, so now I guess I have an additional draft. I don't think it makes sense to go back now and write a skeletal outline of this paper, but if you (Andy) think I should, than I would be willing to do that.

P.S. In the interest of making it easy to locate my thesis, I put it in bold at the end of the third paragraph


In any case, this is my first (or second) draft of my "Big Paper #1"

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With all the problems in the world, all the war, genocide, economic collapse, homelessness, joblessness, and starvation, isn’t it wonderful we still have reality television? I mean with everything going on, it’s amazing the world hasn’t fallen apart. Every time I pick up a newspaper, I have no conception of who or what could possibly be holding the fabric of humanity together. That’s when I turn on survivor. There I know what is holding that together, I know what is going on, and I understand the rules. It’s simple. In a complex world, I like a little simplicity. While I watch, to my surprise (and dismay), I actually begin thinking about what I read. I begin to notice some subtle connections between the contestants calculated relationships, and the way that President Obama recently dealt with the volatile topic of U.S. missile defense in Eastern Europe. I decided at that point, to switch over to FOX and watch Family Guy instead.

Some might label the above example as a facetious simplification of a complex issue, and frankly, that’s exactly what it is. That however, is not the point. The point I want to make is that I pulled this from a show as trivial as Survivor. Half a century ago, high- school students would be hard pressed to find a source of entertainment, which showed complex enough relationships as to break down the relation between Winston Churchill and Franklin D. Roosevelt. At the same time, what alternative was around the likes of Family Guy, able to nullify any thoughts about serious issues you had.

Today we have a choice, but often choose that outlet for escape from the real world, because after all, we just want to chill. Those same connections from digital to reality can come from the Internet and even videogames. In this paper, I will be exploring how, and why we squander that opportunity. Modern technology has opened up the prospect of putting people in greater control of their own mental development than ever before. We hinder that development by choosing to harness the technology as a means of passivity, and thus sacrifice what these devices can offer us developmentally.

The book Everything Bad Is Good For You, by Steven Johnson is a research novel about the often overlooked and unexplored aspects of modern technology often said to have no intellectual value whatsoever. Johnson discusses how use of certain digital devices, such as video games, the Internet and television can be very effective in certain areas of neural-development. The thing, which he doesn’t really touch on, is that overuse, can lead to an apathetic state that renders the developmental potential of the device nonexistent. When one becomes apathetic, they still may be intellectually stimulated, but they lose the will to apply that development in the real world. The danger in overuse lies in the failure to see how you develop and become attached to the device itself. An example is television. People who watch a show like Man Vs. Wild, might be trying to learn survival skills and learn a thing or two about nature. Those people may be intrigued by the show, and want to explore say... Australia and tour the outback. Assuming that like most people, the person cannot afford a trip to Australia, they probably wont go, but they will however try and learn as much as they can about the outback if they are so inclined.

On the other end of the programming spectrum, you have shows like I Love New York. Now supposedly, if I follow the author’s logic, this show has a socially educational effect on the viewer. But look at why the person watches that show, and I almost guarantee that they will not start discussing the complex relationship between New York and the contestants, or the process which New York uses to eliminate contestants. We have command of our ability to learn and pick up very useful knowledge through everything from Man Vs. Wild, to I Love New York, but if we ignore it and just submit to watching countless hours of T.V, than we learn nothing and all that viewing has exactly no mental benefit.

M.T. Anderson's novel "Feed" is an allegory about our modern society, highlighting the problems with today's American consumer culture, and our lack of concern for the world beyond ourselves. The Feed is a sort of iPhone built into your head, which allows users instant gratification, and the digital world is prevalent over the physical one. The idea of the evil corporation is hidden underneath the story, but nonetheless it is a very important layer of the story. The company that owns and operates the Feed has the sole purpose of advertising and creating consumers, while allowing users to access information, that is, if they want to. Any real information or conversation about real issues is intentionally absent from most of the book. This is a sort of acknowledgment to the lack of useful things being done with the Internet because of the choice we have to not use the Internet for intelligent things. The "Feed Corporation" obviously only wants to make money, as do corporations in real life. As a result, the Feed doesn't promote anything other than buying and buying and buying.

In the real world, we have a comparable problem. We have this great new technology that can be used to advance ourselves and improve our minds, but this new technology also happens to be a great marketing platform. What that does, is create a system that tries to steer us away from information, but towards products and direct the majority of the technology towards making people think they need stuff that they sometimes don't even want. The Internet can be used for just about anything and everything. The key to regulating your use, and maintaining control of your life online, is to maintain your focus; Keep in mind why you went online, do what you intended, and than log off. The problems arise when we are "bored" and instead of reading or drawing or spending time with our family, we go on You Tube and watch car crashes, or animals doing funny shit. I think that Internet use isn't about staying away from fresh direct.com, or YouTube.com or facebook.com. If you come online trying to shop for food, than by all means, go to fresh direct. If you want to talk to one of your friends, than don't hesitate to go onto facebook. What you shouldn't do is go onto the Internet and just explore. The real world is something worth exploring. On the Internet, the world is at our fingertips, but we don’t have a clue what we’re looking for.

An example of the idea I proposed above is something that I used to do when I was younger. When I was hungry, I used to go into my kitchen and just basically open the fridge and the freezer, and look for what I might want. It didn't matter how many times a day I did that, I always looked around like something new might show up. My point is, that this is a lot like how we surf the web. We sit in front of our computers with the browser open, looking to find something new, even if we knew that what we had been looking for initially wasn't even their. We really don't care, our only concern when we are online is to find something, anything, and no matter how unimportant or dumb it may be isn’t a concern.

The topic of digitization I have come to realize is a very easy one to over analyze. The fact is, some people just don't actually care all that much about this. I want to make a distinction here, between not caring and not realizing. Earlier in the digital unit, I tried doing an experiment, where I refrained from using all electronic devices for 24-hours. Long story short, it failed, but not completely. I did find myself using some modern devices, but actually I was more intrigued by how I made the extra effort to be more active that day. What I concluded was, that I didn't really use a ridiculous amount of digital devices to begin with, but at the same time, I couldn't really bring myself to eliminate them completely for even one day in my life. I realized that I was not able to cut out these devices from my daily routine, but it was the fact that I didn't care which is why I feel like it wasn't such a bad thing. If you put it into perspective, the Internet has become a necessity in our society. The thing is, we are "able" to not use the Internet, but the demands of our world call for the service that it provides. We "need" the ability to access data quickly in our educational lives, personal lives, and professional lives, because it is available, we are expected to use it. The fact is, research on the Internet is much more efficient than research through books or periodicals. I needed to use the Internet, because I “needed” to do my homework, I used my phone because I needed to get in touch with my parents. Could I have gone without those things? Probably. I know as a result, that would unnecessarily complicate my day, so I just decided not to.

When I did my "Informal Research Post", I researched "cloud networks". Cloud is the term used to describe the non-physical links between computers and information that collects in a database referred to as a “cloud”. What it is, is essentially a server, owned by a company "subletting" space to paying companies who want to avoid the costs of maintaining their own server network. [If you are unsure what this is, think IBM providing online storage space to AOL for e-mail servers.] When I did this research, I looked at the definition, the uses and what companies own notable cloud networks. After that, I looked into the use of clouds in the medical field. I found that medical records are being moved to a cloud network owned by a company recently purchased by Dell, in order to eliminate the competition to get the contract to be the main operator of the new systems. Using the Internet, this took me only about an hour or two. If I wanted to, I could have used the library, looked through articles discussing the medical cloud networks, looked at books talking about Internet business, and most likely been able to find the same stuff. That being said, all that would have taken me many hours, and probably over the span of a few days at least.

If we use the Internet to discover, and focus on one topic to learn something through the technology, we can develop, and not fall prey to the apathy that is so very tempting. By focusing and not being sidetracked, we are absolutely capable of using the Internet as a super-efficient research tool. At the same time, the lack of physical effort required to research online as opposed to at a library is a key factor in assessing how driven we are to apply ourselves. Taking that in to consideration raises the question of, whether or not online research is just lazy, or if it has real merit. This is an important distinction, because the Internet cannot be a substitute for actual research. The Internet is merely an open marketplace that researchers can use to publish physical research, thus we will always need physical sources (primary sources).

Now I want to quickly talk about my interviews and surveys, which we did, at the beginning of the unit. When asking people on the street about digitization, most people didn't respond, but for the most part I recognized by their facial expressions, that they were hearing what I was saying and thinking about the question. The fact was, most of those people didn't realize basic stuff about the world they spend most of their daily lives in. The few people, who stopped and talked to me, gave pretty generic answers, but each talked about something insightful or unique at some point. These people really didn't seem to care, they were thinking about it, but none of them really said anything about how they wanted to change their behavior, or what they felt was wrong with the digital world. The phrase "most people" was tossed around in a very defensive way, used to take the focus away from them and re assess the problem on a national or global scale.

After those interviews, I interviewed my brother Max. Max I realized might not have been the best person to interview for 2 reasons. First, he is a pretty active kid, who has always been social in real life, so as a result is very social online. Second, he is not really analytical and didn't actually offer me much in the way of deep personal insight. On an ironic note, he did ask me to stop interviewing him so he could go play Xbox. That above all stuck in my head as an example of digital humor. Max just didn't care, he knew he used facebook, ichat, and played Xbox, but he still played baseball, skateboarded, biked, and went to school, so really this idea of the "digital world" just didn't phase him.

After writing this paper, I have reached the very obvious conclusion that new technology is highly addictive. Concluding on a more ambiguous note, I want to add that I believe it is because of the appeal to our personalities on a sensory level, that we hear (ipods), feel (touch screens, Nintendo Wii), see (everything), and can emotionally connect to this technology. Without control, it is dangerous, but with control and regulation, the developmental value is potentially limitless (as far as we know).

As I mentioned previously in discussing the Internet as a research tool, there is a degree to which technology can replace things, and a degree to which technology improves things. The Internet is much too vast and has to many alternatives to physical "real world" processes to be safely heralded as a replacement. Is the Internet the new library? The new supermarket? The new forum for discussion? It might be, but do you want to have a food factory, that ships out food like mail? Do you want to replace the libraries with wikipedia? I don't, that may be easier, but it just takes the feeling out of living. You go to the supermarket and the library, that in of itself is an experience, we can't simulate that, no matter how advanced we get. People addicted to living conveniently are the reason for Wall-Mart, The Mall of America and the disappearance of small businesses. This is just another drug, another way to get our "convenience fix". Living in the real world is something I really like, I don't want the physical world to go the way of the video store after Netflix, because after that, what do we have left?

4 comments:

  1. Jakob,

    As requested - a comment specifically about the thesis (thanks for bolding it).

    I think its interesting and will lead to powerful analysis. I have three suggestions:
    1. Is it really "passivity"? People don't seem passive when they're desperately and furtively texting in my class. What are you really trying to say?
    2. Why do people use these tools the way they do? I would argue that major reasons include the need for young people (psychologically, biologically, culturally) to create a small tribe of peers (we read about certain tribes where the people of certain ages go and live in the woods together for 3 weeks at a time). Another major reason I see is that the corporations are in it for a profit - if they can hook kids up to screens they can sell advertisements, games, apps, etc - so its in their interests to devise addictive uses of the tools. And finally I think the use of these screens as primarily communications&entertainment devices is because communication and entertainment helps us hide (as Sam R's theses argues) the gaping emptiness in our lives.
    3. I would also suggest that you make the paper less of a "then i did this assignment and then i did this asasignment" and more of an argument.

    I wish you enjoyable learning!

    ReplyDelete
  2. Jakob, I enjoyed reading this paper and found it to be very thought provoking, your thesis is very relevant to how people act but it's also not an obvious statement someone would make. The idea of people distracting themselves is closely related to Andy's "Bread and Circus" lecture, except instead of the government distracting us we choose to distract ourselves. I think it'd be interesting to compare how we as humans distracted ourselves before the creation of digital media and how we distract ourselves now, this way you can be able to say in your paper that digitalization is the cause of this passiveness and not just entertainment (which has existed for thousands of years and is experienced by animals as well who have no idea how to use a computer). Great paper so far, I'm anxious to see what the final product will be like

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